Acta academica karviniensia 2023, 23(1):42-53 | DOI: 10.25142/aak.2023.004

Role her v profesionálním vzdělávání ve videoherním průmyslu

Monika Marecka, Piotr Marecki, Marcin Olma
Institute of Management and Information Technology, Bielsko-Biała 43-365, Poland

The paper highlights the idea of using game design principles to enhance learning experiences for the younger generation. With the increasing popularity of games, traditional methods of learning are becoming less effective and less engaging. To address this issue, we propose an interactive guide to the world of games that incorporates game design mechanisms to motivate and activate young learners. Specifically, the authors focus on the GameDev industry and subsequently present professional paths in a modern and interesting way. By leveraging the elements that make games appealing, individuals can be encouraged to acquire knowledge while having fun. The article aims to demonstrate the potential of game-based learning and the benefits of applying game design principles to education.

Klíčová slova: computer games, GameDev, mechanics in scenes, vocational education.
JEL classification: O10, O30, Y10

Vloženo: 16. březen 2023; Revidováno: 24. duben 2023; Přijato: 15. květen 2023; Zveřejněno: 18. květen 2023  Zobrazit citaci

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Marecka M, Marecki P, Olma M. Role her v profesionálním vzdělávání ve videoherním průmyslu. Acta academica karviniensia. 2023;23(1):42-53. doi: 10.25142/aak.2023.004.
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